Millennials Are Shaking Up the Retail Industry

According to the U.S. Census Bureau, as of 2016, millennials overtook Baby Boomers to be the largest living generation group. Millennials, who are defined as ages 18 to 34, now number 75.4 million, surpassing 74.9 million Baby Boomers. With Baby Boomers, ages 51 to 69, reaching retirement age, millennials are now reaching their prime working and spending years. This means millennials will fundamentally change the landscape of the U.S. economy, and for the better. Over the next five-years, the purchasing power of millennials is projected to increase from 133 per cent from $600 billion to $1.4 trillion. With millennials being the largest and most diverse generation in U.S. history, their impact on the economy will be significant. In order to survive in a millennial-driven time, retailers will need to hit the refresh button not only to keep themselves alive, but the U.S. economy too.

To understand how millennials will affect the retail industry, it is important to understand the two factors that have shaped their spending habits. Firstly, is the 2008 recession, also known as The Great Recession. The first wave of millennials entered the workforce during the recession, and this meant one of two things: 1. They were unemployed for a considerable amount of time, or 2. They were employed, but were earning far less than what they should have been. Secondly, is student debt. While millennials are the most educated generation, what distinguishes millennials from other generations is the historic student debt they carry. As of September 2017, the total amount of student debt Americans owe is $1.45 trillion dollars. This, combined with coming of age during the 2008 recession, means millennials have had less access to full-time jobs and wealth than previous generations. Consequentially, this has severely limited the spending power of millennials and had a direct effect on their spending habits.

The spending traits of millennials will hurt U.S. retailers if companies do not take a look at their business models and re-strategize. This is because millennials are putting off major purchases, such as cars and houses. This is a result of being more conservative with their money and not being big risk takers or gamblers. Their inability to own means they opt to rent or lease. Most recently, they have embraced the sharing economy by highly utilizing services such as Uber, Lyft, AirBnb and Turo.

“Millennials are not confident consumers; they are afraid of recession and lack of employment,” Head of Loeb Associates Inc., Walter Loeb said. “They want to own less and lease more, even dresses and suits! Millennials respond to good service and do research on the internet before making a major purchase. They are real-time consumers, shopping for today’s needs and waiting until the last minute to shop for tomorrow’s events.”

Two-thirds of the gross domestic product (GDP) is consumption. This means the economy relies on people spending money. While it is estimated that by 2020, 30 per cent of all retail sales will be to millennials. Because millennials value objects and big-ticket items far less than previous generations, millennials have shifted their focus towards activities and experiences that make make memories. This value is forcing retailers to rethink how to attract millennial purchasers. With millennials’ love of technology and social media, retailers are only now beginning to implement changes to the way they offer their products and services. For example, millennials’ value for convenience and ease of transaction has seen many large supermarkets and retailers offer self-serve checkouts and electronic payment systems that don’t require you to take out your wallet, instead, just a swish of your phone.

While implementation of technology into the retail experience is useful in drawing in the millennial crowd, it is also one of the most dangerous millennial values that threatens brick-and-mortar retailers. A study conducted by BlackHawk Engagement Solutions, an international incentives and engagement company, showed that millennials are “plugged” into mobile and social shopping, which is completely disrupting historically traditional shopping patterns.

“Millennials are leading a change in purchase trends,” BlackHawk Engagement Solutions marketing president, Rodney Mason said. “It’s incredibly important for retailers and retailer marketers to understand how to appeal to this demographic. Millennials are savvy shoppers and many have come of age in a post-recession era. This group routinely comparison shops on mobile to get the best value and shopping experience. The market, however, has not yet capitalized on those habits.”

The retail industry has yet to catch up with the growing number of millennials entering their prime spending age. Retailers need to take into account that it is hard to convince millennials to make big purchases or purchases that aren’t considered a necessity with their limited spending ability. This lack of forward-thinking in the industry is evident in the number of reported store closings and bankruptcies. So far, in 2017, there have been nine retail bankruptcies and as many as all of 2016. Retailers such as J.C. Penney, Macy’s and Sears have each announced more than 100 store closures. However, these closures have occurred during GDP growth (eight straight years of growth), unemployment being under five per cent and steady wage growth. This further strengthens the notion that American storefronts are largely driven by millennial spending habits.

Due to millennials’ savvy shopping ways, e-commerce is eating away at traditional retail. Between 2010 and 2016, Amazon sales in North America quintupled from $16 billion to $80 billion. To put this into context, Sears’ revenue in 2016 were approximately $22 billion—Amazon grew by three Sears in six years. Mobile shopping is also seeing big increases thanks to apps and mobile wallets. Since 2010, mobile commerce has grown from two per cent of digital spending to 20 per cent.

As well as millennials’ love of technology is their equal love of social media, which is apparent in their retail spending traits. They’re on a mission for a bargain and one of the tools that helps them make an informed purchase is social media. Many use it as their primary source to find and hear about products, specials and shopping news. A report published by Deloitte found that 47 per cent of millennials say their decision purchase is influenced by social media. This figure is 19 per cent across all other age groups. Millennials are not listening or looking at a brand marketing messages on their social media accounts. Rather, they’re using social media as a way to review input and feedback about products and services. PricewaterhouseCoopers asked digital buyers about how they make purchase decision online. Nearly half reported that reviews, comments and feedback on social media impacted their shopping choices. With the ability to look for the cheapest price of a product at the drop of a hat, e-commerce is hurting retailers who generally offer their products at a higher price than their online competitors.

One company that is revitalizing itself to appeal to millennials is Estee Lauder. Estee Lauder recently announced a partnership between itself and YouCam Makeup to enhance the mobile phone browsing experience while still attracting customers to brick-and-mortar stores. App users can now apply makeup through uploading an image of themselves. This allows users to try on as many shades as they want before deciding to make a purchase in-store. To provide a unique experience for in-store customers, YouCam’s virtual in-store magic mirrors encourage customers to further engage with products, try on more options and take selfies.

About 70 per cent of Estee Lauder products sold today are new, have been updated or re-formulized in the wake of millennials entering their prime spending age. It’s most recent acquisitions include Too Faced, which began as a social media start-up and Becca Cosmetics, a makeup line that relies on social marketing and is designed to appeal to consumers of all ethnicities. Estee Lauder has relied heavily on acquisition to bring in millennial dollars. Their growth has been driven by the group’s “cooler” brands such as Jo Malone, Tom Ford, MAC, La Mer and Smashbox.

Not only is Estee Lauder making changes to cater for millennial customers, they are also catering for their millennial employees. The group’s attempts to tap young employees began a couple of years ago with retail immersion days, where Estee Lauder CEO Fabrizio Freda was shown how millennials “fall in love with brands”. Following that, the company created reverse-mentoring programs, where young employees were paired with senior Estee Lauder managers to teach them how to be tech-savvy shoppers by learning how to utilize social media during this process. Estee Lauder also created millennial advisory boards to offer advice to executive teams.

Based on Estee Lauder’s learning experience from millennials, the company launched a product line, The Estee Edit, targeted at millennial women. The line was promoted heavily on social media by reality television stars, such as Kendall Jenner. The makeup consisted of bright shades, all products were under $50 and were featured on numerous YouTube video tutorials—all that appeals to a millennial.

So far, the results look promising for Estee Lauder. During their Q4 quarterly earnings announcement, they reported strong financial results as well as for their fiscal year, which ended June 30, 2017. For the three months ended June 30, 2017, Estee Lauder reported net sales of $2.89 billion, a nine per cent increase compared with $2.65 million in the prior-year period. The recent acquisitions of Too Faced and Becca Cosmetics outperformed expectations, with incremental sales contributing to approximately 3.5 percentage points of the reported sales growth. The company posted sales growth in most brands across-the-board in all geographic regions (Asia/Pacific, Europe, the Middle East & Africa, and The Americas) and product categories, except hair care. For the year, Estee Lauder achieved net sales of $11.62 billion, a five per cent increase compared with $11.26 billion the previous year. Incremental sales from Too Faced and Becca Cosmetics contributed approximately two percentage points of the reported sales growth.

While it appears Estee Lauder’s efforts have achieved success thus far, other retailers will need to catch up in order to stay ahead of the millennial game or risk becoming, old, outdated and unappealing. For retailers to target and attract millennial shoppers successfully, there are a few important aspects to note: 1. Smartphones are a primary means to connect to the internet. Smartphones are the dominant method of connection to the internet for millennials, with 89 per cent of them the device to connect, versus 75 per cent who use laptops, 45 per cent tablets and 37 per cent desktop computers. Retailers will need to have a mobile-first strategy if they want to stay relevant with millennials. 2. Millennials love for social media means retailers should integrate digital media with their traditional advertising strategies. Brand engagement and peer discussions are the key making brands memorable. Retailers will need to encourage customers to leave feedback, or create a social media hashtag for millennials to use with their posts. 3. Google and Amazon are the go-to sites for price comparison. Almost 80 per cent of millennials are influenced by price and 72 per cent search for a coupon online before making a purchase. An average of three minutes is spent searching for coupons. To compete, retailers will need to offer competitive pricing, whether that be product discount, volume discount or distribution of coupons/promo codes.

While millennials are more conservative with their money compared to other generations, millennials are willing to part with their cash if retailers can impress them; their business must be earned. If retailers can tap into what millennials want, one thing is clear—that millennials’ love for technology, convenience and experiences will help grow the U.S. economy. These factors will drive competition within many sectors and industries, and if companies don’t keep up, they risk going out of business. This is the new reality for producers of goods and services.

 

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The Third Revolution in Warfare

“Hey Alexa, turn on the living room lights.” This commanding sentence has become the norm in thousands of households across the country. Alexa, Amazon’s voice-based artificial intelligence device, is used to perform daily tasks in a hands-free manner – and this is just the beginning. Artificial intelligence is slowly but surely being integrated into people’s everyday lives. Not only is this tech phenomenon finding its way into our homes, it is also gaining traction in the military sphere and will continue to take root in the coming years. With that being said, does the future of warfare solely belong to the machines? What are the economic consequences of incorporating similar hands-free devices into a war zone? It is important to look closely at the integration of artificial intelligence into the traditionally rigid institution that is the United States military and weigh the economic effects. The amount of funding and the number of jobs that will be impacted due to a deeper implementation of the technology into the military will evolve with time, but let’s examine the current impact.

Considering the current trajectory of funding towards the advancement in artificial intelligence in the United States military, one would think all of the focus is on funding and creating the next machine army. According to DARPA, the Defense Advanced Research Projects Agency, “the President’s FY2018 budget request for DARPA is $3.17 billion and the FY2017 budget request was $2.97 billion.” The attention the federal government is getting for its investment in artificial intelligence for defense purposes is both positive and negative. Supporters feel it is a must to stay ahead of the curb in warfare, but it seems alarming to many who are unaware of what artificial intelligence actually is and what its involvement in the military will look like. Artificial intelligence is changing the way we approach problems in this world, as well as changing the way we fight. When the general public reads, “Artificial intelligence in the military,” they assume robot soldiers, but that is not necessarily the case. Their ignorance is heightened by Silicon Valley giants who publically speak out about implementing artificial intelligence into the defense industry. According to BBC News, Elon Musk, Stephen Hawking and 998 other technology experts, scientists and researchers, mostly of Silicon Valley, wrote a letter that cautioned the use of artificial intelligence in a military capacity. This pushback from those who seem to be the leaders of innovation, in a general sense, created a stigma and fear around the employment of artificial intelligence into military strategy.

Military officials tend to disagree with the leaders in Silicon Valley. I asked Col. George Haynes, head of the Air Tactical Assault Group and Cyber Group Commander at Berry Field National Guard Base in Nashville, TN, his thoughts on the role of artificial intelligence in the military. He answered, “I would project that artificial intelligence would be pushed to the boundary to accumulate data, provide firing options, and to provide constant courses of action for destroying targets. However, the ‘trigger’ to launch such weapons will likely stay with a human being sending the command.” He also emphasized that, “machines will not take over, but, politically, organizations (military or civilian) will leverage artificial intelligence, but, it will not negate human interaction. As a result, with all technologies constantly evolving, artificial intelligence will become a force multiplier and a tool that will be used to meet national policy.” With military leaders on board, like Col. Haynes, artificial intelligence is inevitably the future of warfare. With that being said, what is the economic effect on military jobs?

According to the Department of Defense, coming in at “one-third of the DoD budget, military pay and benefits are, and will likely always be, the single largest expense category for the Department.” The Department also stated, “people are the Department’s most valuable asset, but DoD must continually balance these requirements with other investments that are critical to achieving the Department’s strategic goals.” With manpower being a main focus of the current military, it is important to investigate how much of the budget will be shifted away from military personnel to machines. According to The Fiscal Times, “each soldier in Afghanistan costs the Pentagon roughly $850,000 per year.” In opposition to that figure the report also found “the TALON robot—a small rover that can be outfitted with weapons, costs $230,000.” It is cheaper to fund a robot than the sum of all the expenses necessary to maintain a live, full-time soldier. This figure does not take into account children outside of the spouse.

Although these figures seem daunting for military personnel, there will not be much to worry about. Col. George Haynes weighed in on this fear by stating, “artificial intelligence will provide an avenue for aggressively identifying and projecting problems, solutions, and costs. However, I would not expect a decrease or increase in overall jobs due to an artificial intelligence effect. I also interviewed Col Vince Franklin, Chief of Staff and Commander of the 119th Cyber Operations Squadron in Alcoa, Tennessee, about the effect artificial intelligence will have on military jobs and he added, “technology has significantly reduced the human footprint in the military. That trend will continue but as for artificial intelligence replacing humans on weapon systems, I do not see the US military allowing artificial intelligence to actively engage the enemy without a human in the loop.”

For the military, technology should always allow repurposing of manpower for the areas that we are constantly low in numbers like front lines, underwater and in the air. In addition, artificial intelligence may prove to increase overall worth of the staff support working directly with it and thereby securing current and future jobs. The Department of Defense has already implemented a system called Project Maven that will help ease artificial intelligence into the normal workings of military surveillance and weaponry. One of the creators, General Jack Shanahan explained in an interview with National Defense Magazine that “the end goal is to expand AI and the other cutting edge technologies across all elements of the intelligence enterprise and then beyond, ultimately affecting every aspect of the department’s operations, he said. That would include applying them to such fields such as predictive maintenance, logistics, medical care, communications and infrastructure.” Ultimately, the Pentagon wants to keep as many humans in the loop as possible and sees this as an advantage to military personnel, not a movement that will take away their jobs.

Not only will military jobs be affected, even though they may not be affected to the extent many imagined, world powers will feel a ripple effect as well. The United States military is the top military in the world and has been in the driver’s seat for quite some time now. The United States may lose its first place spot in military prominence as a result of China’s investment in artificial intelligence. There is an arms race between world powers, including the United States, Russia and China, and it is coming down to the wire. An article by CNN Politics examined the roadmap the Chinese Government created to outline its plan for advancement of artificial intelligence in terms of government funding. It states, “artificial intelligence has become the new focus of international competition. Artificial intelligence is the strategic technology that leads the future.” China is investing more money, manpower and attention into artificial intelligence to win that first place spot for the world’s strongest military power. In my conversation with Col. Vince Franklin, he emphasizes that he, “believes China will continue to grow economically but artificial intelligence will drive a very small portion of that growth. The United States is still the cradle of innovation.” Col. George Haynes agreed stating that China and the United states will work together on artificial intelligence, “only for a gain in advantage within Diplomacy, Information, Military, or Economic elements of national power will the two counties engage in innovative support. I do think that the United States will continue to leverage partnerships within the business world which will include the Asian theater. Possibly, this will instigate or provide an aggressive approach for the US to leverage critical partnerships for innovation in China.”

The United States already faces some issues keeping it from gaining traction in artificial intelligence. One is the pushback from Silicon Valley mentioned earlier and the other is Silicon Valley’s lack of interest in helping the public sector. There has always been a disconnect between the private and public sector in regard to technology, so this rift is not helping the United States military receive the best and the brightest in artificial intelligence. The best innovators want to go to Silicon Valley. The United States federal government tends to stifle new, challenging ideas when it comes to advancements in technology. According to Defense Intelligence Agency Director Marine Corps Gen. Vincent R. Stewart in an interview with National Defense Magazine, “we have got to create space for young men and women who have great ideas to be innovative, to be disruptive, to challenge the conventional order, conventional wisdom and do things we have never even thought was possible.” If the Pentagon does not change their ways, they will lose the innovative minds behind artificial intelligence to Silicon Valley, which, ironically is dripping with Chinese investments. Conversely, China does not have the issue of separation between the public and private sectors. According to the New York Times, “Baidu — often called the Google of China and a pioneer in artificial-intelligence-related fields, like speech recognition — this year opened a joint company-government laboratory partly run by academics who once worked on research into Chinese military robots.” With that being said, the Chinese government’s top-down approach of leading that stifles information sharing and limits on ownership of innovative findings may end up hurting the country’s advancement in this field as well.

From an economic perspective, artificial intelligence is getting a small bump in funding with the Trump Administration as opposed to previous years, but will it be enough? According to the Department of Defense, “the FY 2018 President’s Budget Request for S&T is $13.2 billion, which is 2.3 percent of the Department’s ($574.5 billion) base budget. The FY 2018 request is 5.6 percent more than the FY 2017 requested amount of $12.5 billion for continued S&T focus on innovations to sustain and advance DoD’s military dominance for the 21st century.” While the overall defense budget is taking a hit, this small subsidy could mean the difference between China and the United States leading the world into the future of warfare. With China nipping at the heels of America’s military and economic superiority, many think this boost is enough to sustain dominance. In contradiction to that, The New York Times reported, “the Defense Department found that Chinese money has been pouring into American artificial intelligence companies — some of the same ones it had been looking to for future weapons systems.” These investments could mean China is beating the United States to the punch on its home turf. Again, China’s focus on artificial intelligence has yet to yield success, but it will be interesting to follow in the next five or so years to see if power has shifted.

In conclusion, artificial intelligence being implemented in the military will have economic effects both at the domestic and international level. Col. George Haynes closed the interview with, “artificial intelligence is beneficial for the military economically because it allows us to be able to make agile and quick decisions and can provide an advantage to the organization, but unless it is based upon seconds or milliseconds, there will be a strong debate whether artificial intelligence will be able to overcome other collateral and synergistic technologies.” The military needs to evolve with time in order to keep up with international and domestic threats. The economic effects of this evolution are a necessary price to pay in order to be well-equipped to integrate artificial intelligence, also known as the third revolution in warfare behind gunpowder and nuclear weapons. If the United States does progress in this realm, other countries, including China, will.

 

 

 

 

 

 

 

 

 

 

 

Amazon’s push for automation in their warehouses is a window into the future of labor

Courtesy of Creative Commons. Robots at work, lifting shelves with product.

 

Amazon is expanding its workforce, which is 18 times larger than Facebook, in its growing fulfillment and distribution network, while at the same time bringing automation to almost every step of warehouse workflow.

There are currently 125,000 people working at Amazon’s warehouses, which comprise 90 million square feet across the United States, and the company is continually adding to that base with new personnel and technology.

Now, among human workers, there are an increasing number of robotic companions. Amazon acquired robot manufacturer Kiva Systems in 2012 for $775 million. Two years later, and under the name of Amazon Robotics, they rolled out their automated product, which carts items around the warehouse, ordered from across the country. That’s in addition to a whole host of other automated equipment, from robotic palletizers to machines that measure the correct amount of tape needed per box.

Amazon’s reliance on robots marks another shift in the labor market similar to the one that was seen after agriculture became automated and industrial tools became automated. In each case, new jobs were created to deal with labor displacement; the former in industry and the latter in the service-based economy. When robots eventually replace all humans in these warehouses, the roadmap to new employment isn’t so clear.

Therefore, figuring out how robots and humans will work together in the future can hedge against large scale layoffs and tough transitions into new jobs and unemployment. What Amazon is doing at their warehouses to make their trademark two-day shipping work is at the intersection between how machines and people can work together. Or how robotics can erase the human element. It will undoubtedly mold the future of the economy.

Automation, especially in the case of Amazon, can aid the workforce in many ways but it can also hurt Amazon’s labor by potentially displacing those 125,000 warehouse workers, and beyond that, the people that do deliveries.

Robots can help people increase their productivity and can benefit their health at the same time said Jennifer Miller, assistant professor at the Sol Price School of Public Policy and expert in economic development, science and technology policy and workforce policy.  

Miller said that working in a warehouse is physically demanding without robots to do the heavy lifting. Some workers develop pain lifting boxes all day; others may have to walk as many as 10 to 13 miles a day.

“It’s the kind of work, in some ways, that could benefit from automation in that it’s not necessarily work that the workers doing it are finding [it] intrinsically satisfying,” Miller said. “They’re working for pay and in some cases taking a toll on their health.”

The robots make it easier for employees to do their work and it also increases overall efficiency, which is why Amazon is slowly adding these machines to its workforce while at the same time slowly paring down the human element.

Despite Amazon announcing that they employ more than one million people, robots are playing an even bigger role in their day-to-day operations. Last year, Amazon added 75,000 more robots, the majority of them being Kiva bots. That brings their total automated units to one-fifth of all company employees.

Visualization by Quartz.com.

 

These robots cut down the time it takes to get an item off a shelf and into a box from 90 minutes to 10 to 13 minutes. It also increases storage space by 50 percent because the Kiva bots can line up right against each other.

Without automation, Amazon would have difficulty satiating customer’s demands and collecting the revenue that it does. In quarter three Amazon’s sales went up to $43.7 billion, partially due to acquiring Whole Foods, according to the company’s financial results. Amazon also announced that Cyber Monday 2017 was the biggest sales day for the company.

This increase in efficiency has lead to the growth of online retail and Amazon in particular. For 2017, Amazon accounts for 20% of U.S. retail industry growth. Their stock alone went up 57 percent, reflecting the excitement that investors have in automation and Amazon’s foray into artificial intelligence with Amazon Web Services.

Visualization by Quartz.com.

 

With Amazon’s innovation in automation, the company is seeing efficiency in their workforce and supply chain and a highly valued stock, with a price to earnings ratio of nearly 300. At the same time, that means the outlook for labor in retail and at warehouses is dismal.

Yahoo Finance – Amazon’s stock price over this year.

 

“I think they are pushing the limits and trying to see what they can do to eliminate their dependence on human labor,” Miller said.

Quartz estimates that employment in retail and at Amazon itself could decrease by 24,000 even though Amazon continues it’s aggressive hiring strategy.

Automation hasn’t gotten to the point of completely replacing humans in warehouses, but rapid technological innovation means that Amazon is one step closer. Miller said that only one out of four unique human characteristics has been successfully modeled in machines, which include cognition, emotion, dexterity and creativity.

Robots have reached the point of cognition. Google’s artificial reality system, called AlphaGo, beat a master at one of the most complex games in the world. And in 10 years, experts predict that AI will be better at humans than writing a high school essay. Within 74 years, AI could be better than humans at everything.  

Machines still struggle with emotion, dexterity and creativity. Once Amazon is able to create a robot that has dexterity analogous to a human grip, there may not be a worker left in a warehouse, apart from engineers.

Yet they still have a lot progress to make. Amazon held a competition in 2015 with aims of developing a “picking” robot that can take items off a shelf and deposit them in a bin. The best robot in a competition with engineers around the world could only pick 10 out of the required 12 items. And it took that robot around twenty minutes to complete its task. For a human it would take a handful of seconds.

Even if humans are faster, workers only spend around one minute per order — picking items, depositing them in bins and assembling and taping boxes. The rest — measuring the amount of tape needed per box, the size of the box and transporting the items around the warehouse — are done exclusively by robots.

The important question, though, is what society and Amazon will do when robots exclude the human element entirely. This increased reliance on automation is different than every major shift in the history of labor.

“The difference this time is that we are beginning to automate cognitive work,” Miller said. “The work that was thought to be purely human.”

Miller said universal basic income, a highly politically sensitive topic, might be a solution.

Universal basic income essentially pays people for being alive. Money would be handed out by the government at a recurring time to everyone, independent of their age, employment status and a whole host of other variables. The only issue is figuring out to pay for it.

A pilot program in Finland is paying 2,000 people an income of 590€ a month for two years since the program started in Jan. 2017. The idea is to find out if people will abuse the money or use it to start a business or find another job that a robot potentially couldn’t do. Hawaii also passed a resolution in June to request that their state government “convene a basic economic security working group” to determine the feasibility of UBI.

“The data that’s been collected from pilot programs tends to show positive effects,” Miller said. “In fact, some people are more likely to work more because they avoid the traumas of just struggling to eat and have a roof over their heads.”

Whether or not UBI is implemented in the U.S., when companies like Amazon make the transition over to full automation in their warehouses, families will have more time to engage in intrinsically valuable work. Miller said that looks like caring for older family members and putting children through school.

Amazon’s response by their employees and spokespeople to the threat of labor displacement has been mild and even positive in the media, when the potential effects of automation are negative. Another more positive economic view could justify Amazon’s happy-go-lucky response.

One, automation can induce more demand, which may make it necessary for Amazon, in this example, to hire more workers. It will increase the company revenue, leading to higher pay, and thus more demand for goods as workers will have more of a disposable income.

Two, other jobs will be created in the absence of the warehouse type work at Amazon distribution centers. Every ten year period since 1929 has seen increases in productivity and employment. Still, the future is uncertain.

“The concern has always been with these waves of automation is that ok this time it will be different, this time the new jobs won’t appear,” Miller said. “Because while the automation is taking place there isn’t a clear roadmap to where the new jobs will be.”

Finally, the working population in the U.S. and many other countries is on the decline. Employment, according to the McKinsey Global Institute, will have an average growth of about 0.3 percent per year for the next 50 years. So it may be necessary for those robots to step in where labor shortages, not only in Amazon, but in other companies, will affect their production.

Other competitors to Amazon are making use of robots too. Quiet Logistics runs fulfillment centers for companies who compete with Amazon, and they have recently launched their own robots, which function similar to Amazon’s machines. They are predicting that warehouse productivity will shoot up 800 percent.

Amazon is bringing automation beyond just the warehouses and distribution centers. Select Amazon Prime members in the U.K. are getting their products delivered to them by drones, which would completely cut out the delivery truck driver. Automation of long-haul and delivery truck drivers threatens nearly 2 million people according to the White House under the Obama administration.

The Amazon Key system is another way the company is automating the way that products arrive at your door. It allows delivery men to drop off packages inside your house as opposed to the porch. The system requires Amazon Prime Members to shell out around $200 for a camera, new lock and installation. With those three items, a person can monitor the delivery and the person delivering the package can unlock the house with a swipe on his or her phone.

Drones and access into a customer’s home are just two ways Amazon is trying to control all aspects of the distribution of the products that they sell in addition to the retail experience itself. Implementing Amazon Alexa into BMW and Mini cars and making it easy and inexpensive to install in homes, they are making the online shopping experience more personal. Though the vast expanse of the U.S. will make it harder for Amazon to control that delivery experience everywhere, Miller said.

Now, humans and robots are working with each other on a scale never before seen in human history, though that symbiosis will not likely last for long due to improvements in robotic technology and artificial intelligence. Robots will soon be able to outperform humans in the foodservice industry, writing and driving, all of which constitute a large portion of the American workforce. In higher-up company roles, robots will increase productivity and do part of the job of leaders, managers and engineers.

Amazon on its own is speeding that process along as it continues to make strides in automation by replicating the work that their employees already do. Humans will therefore be replaced in many industries soon. This fourth industrial revolution presents policy and economic solutions from UBI to government regulation. How society and governments respond to this ongoing threat to labor will shape what the future might look like when many people are out of work.

“This is going to be a massive social challenge. There will be fewer and fewer jobs that a robot cannot do better [than a human],” said Elon Musk, CEO of Tesla and SpaceX, at the World Government Summit. “These are not things that I wish will happen. These are simply things that I think probably will happen.”

 

AT&T vs. The Department of Justice

In October of 2016, telecommunications giant AT&T agreed to buy Time Warner for $85.4 billion. This merger would bring together a content distributor with a juggernaut of content production.

The deal was set to close by the end of 2017 until the Department of Justice stepped in. On November 20th, the Justice Department sued to block AT&T’s acquisition of Time Warner.

This case has the potential to be a landmark case and a sign of changing antitrust tides in the Justice Department. This result of this case could have implications beyond this one deal.

The Great Content Desire

AT&T is a multifaceted telecommunications company and Time Warner owns channels and produces originals TV shows and movies. Their businesses intersect but do not compete. AT&T wants to acquire Time Warner so it can pair its existing content distribution streams with Time Warner’s content production.

AT&T divides up its company into four operating segments:  business solutions, entertainment group, consumer mobility and international. Consumer mobility is the segment traditionally associated with AT&T and provides wireless service in the United States. The entertainment group, which includes recently acquired DirecTV, some content production, advertising and broadband internet, is at the heart of the conflict around the merger.

AT&T wants to acquire Time Warner so it can own its premium content produced by HBO and Warner Brothers and the content produced by the channels of Turner Broadcasting, which includes: CNN, TBS, TNT, TruTV, among others. The merger would also give AT&T the sport broadcasting licenses Turner Sports including the rights to NCAA march madness. It is this mass of content production that AT&T is craving.

Across the tech and telecommunications industries, there is a general hunger for content and content production, especially as there seems to be no slowing down of online streaming content. Everyone is trying to keep up with and compete with Netflix. For example, Apple recently invested $1 billion to produce original TV shows and movies. AT&T’s motivation behind the merger is its hunger for content.

Merging with Timer Warner would diversify AT&T’s entertainment portfolio and allow them to become a competitor of streaming giant Netflix. If the deal goes through AT&T would have a control over both premium content production and content distribution channels, like DirecTV and their wireless cell phone service.

Vertical Merger

There two main types of mergers: vertical and horizontal. Horizontal mergers, when direct competitors merge, raise more concerns of a reduction in competition. When two competitors merge they are directly reducing competition in a field.

The AT&T and Time Warner are not direct competitors; therefore, their merger is a vertical merger. In this vertical merger, it would be a unification of a distributor, content distribution platforms of AT&T, with a supplier of a product, the content produced by Time Warner. Technically, by merging there is not a removal of competition in the market. Before and after the merger there will be the same number of wireless service companies and TV cable and satellite companies.

While this merger is vertical, AT&T has also pursued horizontal mergers in the past. In 2011, they ended an effort to acquire T-Mobile. That merger would have directly decreased, already limited, competition in the wireless service market.

On a conference call with reporters in 2016, AT&T CEO Randall Stephenson reportedly said “This is not the T-Mobile deal; there is no competitor being removed from the marketplace…Time Warner is a supplier to AT&T. It’s a classic vertical merger.”

The goal of United States anti-trust law is to ensure competition and prevent the creation of monopolies. Since horizontal mergers directly reduce completion and could lead to monopolies the Justice Department and Federal Trade Commission (FTC) have historically been more vigilant in blocking and preventing horizontal mergers.

The government has only challenged 23 vertical mergers since 1979. Of those 23, three were abandoned by the companies and the other 20 were approved. The government has never won a vertical merger court case.

Effects of the Merger

AT&T’s argues that the goal of acquiring Time Warner is to “give customers unmatched choice, quality, value and experiences that will define the future of media and communications.” They say that the deal will lead to benefits for both investors and consumers.

Some of the possible consumer benefits that AT&T is promoting includes new video innovation and the potential alternative to cable. AT&T in a press release said that “the combined company will strive to become the first U.S. mobile provider to compete nationwide with cable companies… It will disrupt the traditional entertainment model and push the boundaries on mobile content availability for the benefit of customers.”

There is the rationale laid out by AT&T for why this deal should proceed, but there are also legal scholars who believe this deal should go through because if it is successfully blocked by the government there would further reaching consequences.

In the Harvard Business Review, Larry Downes argues that if this deal is challenged then “other pending or likely mergers,” like Disney and 21st Century Fox, “will be thrown into chaos—and the stock markets along with them.”

In addition to the possible positive effects of the merger that are possible negative consequences. Just because the merger technically would not directly reduce completion, it doesn’t mean there isn’t any risk of this merger resulting in anti-competitive practices.

Time Warner owns three of the top basic cable channels, the top cable news network, and the top premium cable channel. AT&T, thanks to its acquisition of DirecTV, is one of the largest distributors of those channels and their content. When AT&T owns both the distribution network and the content, they have the ability to withhold or increase the price of the content from Time Warner.

For example, they can raise the price of HBO and CNN. This could, in turn, drive customers away from other cable companies and to AT&T owned distribution networks or just lead to a customer having to pay more for AT&T owned content. They would be able to use the leverage of Time Warner’s “must have programming” to restrict competition and give their platforms an advantage. The acquisition of Time Warner would give AT&T the opportunity to stifle its competition through its ownership of highly desired content.

However, Harvard Law School Professor Susan Crawford points out in a Wired article that AT&T’s response to this claim would be that they have “every reason to ensure that Turner content is seen as many places as possible.” She also notes that this argument is flawed as “the revenue AT&T loses by effectively locking competing providers out of its must-have content will be more than made up for by those new subscriptions—available nationwide through DirecTV.”

Possible Solutions

The case most similar to the AT&T Time Warner deal is Comcast’s acquisition of NBC Universal, but the Comcast merger never went as far as with DOJ as the AT&T case has. The Justice Department did not sue Comcast to stop the merger. The DOJ allowed Comcast to buy NBC Universal as long as they agreed to over 150 conditions meant to prevent Comcast from favoring NBC content.

Behavioral conditions, like the ones in the Comcast case, have been a common way the government has dealt with vertical mergers. These measures are harder to ensure are followed and not a foolproof way of preventing anti-competitive practices.

The current head of the antitrust division at the department of justice, Makan Delrahim, has spoken about his dislike of the behavioral remedies in merger cases. In a recent speech, he said that “our goal in remedying unlawful transactions should be to let the competitive process play out. Unfortunately, behavioral remedies often fail to do that. Instead of protecting the competition that might be lost in an unlawful merger, a behavioral remedy supplants competition with regulation.”

Delrahim’s aversion to behavioral conditions hints to an avoidance of this as the solution to the AT&T case.

The alternative to behavioral conditions is structural remedies. These structural solutions, also known as divestitures, force a company to sell off a part of their business.  Maurice Sucke, a professor of antitrust at the University of Tennessee College of Law said that structural remedies “are much easier than behavioral remedies to craft and enforce.”

Prior to the department of justice suing AT&T over the merger, it was reported that A

T&T met with lawyers from the DOJ to discuss possible divestitures. It has been reported that AT&T was urged to sell off either Turner Broadcasting, which includes CNN, or DirecTV for the deal to go through. AT&T showed no interest in these divestments.  In a news conference after the DOJ decision to sue, AT&T, Stephenson said that his company was not willing to give up any assets to get the deal approved.

In Variety, Jan Dawson argues at AT&T needs all parts of Time Warner in order to justify the merger. Turner, which CNN is under, is the most financially profitable segment of the Time Warner business. It has contributed half of its operating income in most recent years. So while, Turner is not the premium content contributor, like HBO or Warner Brothers, that AT&T was originally seeking it does provide its income is important. Dawson’s analysis helps to explain the rationale behind AT&T’s lack of interest in selling off any part of its existing company or Time Warner.

The Political Question

This proposed selling off of CNN has raised some political questions due to the President’s feud with the news network. It is not known if the President had any influence over the DOJ’s decisions in this case.

However, if he did exert influence on the DOJ, “Mr. Trump will become the first president since Richard Nixon to use the levers of executive power to threaten the economic interests of a news organization whose coverage he does not like,” wrote Jim Rutenberg in the New York Times.

Even if there was no specific intervention by the President, Daniel Lyons, a visiting fellow at the American Enterprise Institute, said that AT&T counsel could argue that “these divestiture requirements are not motivated by the fact that the Justice Department thinks that divestiture is necessary to prevent consumer harm but instead that this is motivated by a more political purpose”

What’s Next

Following the lack of agreement over divestments, the DOJ proceeded to file a case against AT&T. Cecilia Kanf and Micahel J. de la Merced wrote in the New York Times that the DOJ suing AT&T is “setting up a showdown over the first blockbuster acquisition to be considered by the Trump administration and drawing limits on corporate power in the fast-evolving media landscape.

In a statement on the decision to sue, Delrahim said that “this merger would greatly harm American consume it would mean higher monthly television bills and fewer of the new, emerging innovative options that consumers are beginning to enjoy.”

Moving forward the DOJ has indicated they would still be willing to negotiate a settlement with AT&T, however, if they cannot reach an agreement the case will go to court. There is very little precedent for a vertical merger antitrust case going all the way to court.

The result of this case could also signal a change in antitrust regulation enforcement in the United States. It could affect the result of other pending or proposed mergers. For example, it could have implications for Disney’s exploration of acquiring 21st Century Fox.

It could even have ramifications on verticals mergers in entirely different sectors. CVS recently announced its acquisition of insurance company Aetna, a healthcare vertical merger. The result of the AT&T Time Warner case could set precedent for the DOJ or FTC’s actions regarding the CVS merger.

In the end, the lack of precedent in cases like this leaves a lot of uncertainty of what happens next. The justice department could continue to be lenient on vertical mergers or change course entirely and affect all vertical mergers to come.

 

Sources 

https://www.bloomberg.com/news/articles/2017-11-20/at-t-is-said-to-face-u-s-antitrust-lawsuit-over-time-warner

https://www.cnbc.com/2017/11/21/dojs-lawsuit-to-sink-att-time-warner-deal-is-short-sighted.html

https://www.politico.com/agenda/story/2016/10/att-time-warner-merger-paper-000224

https://www.wired.com/2016/11/the-att-time-warner-merger-must-be-stopped/

https://www.npr.org/sections/alltechconsidered/2016/10/25/499185907/the-at-t-time-warner-merger-what-are-the-pros-and-cons-for-consumers

https://nypost.com/2017/11/30/why-consumers-should-fear-the-att-time-warner-merger/

Why the world’s biggest plane manufacturers are fighting over the future of air travel

An airBaltic Bombardier CS300 sits on the tarmac. (Image courtesy Bombardier)

Norwegian Air made headlines earlier this year when it advertised flights between the United States and Europe for as low as $65. It was unthinkable. No airline could possibly pull it off.

But Norwegian has created a new business model as a low-cost long-haul airline, riding on a wave of innovation from airplane manufacturers. Thanks to the fuel-efficient Boeing 787 Dreamliner and 737 MAX, it’s now possible for airlines to fly relatively small jet planes between far-off destinations and avoid the expense of flying large planes through large and costly airports.

This link between the airplane business and the airline business is strong and has been for decades. But it takes years for a concept for a new plane to become a flyable reality, so aerospace companies are always trying to predict the future: what will airlines and their customers want?

Bombardier is trying to do for domestic and regional flights what the 787 Dreamliner did for international travel. With its C Series, an entirely new 100- to 160-seat plane built with modern technology, the Canadian aerospace giant is betting that the future of air travel is direct flights between destinations on smaller planes rather than large flights through crowded hubs.

But the C Series program has been plagued by trouble, and other manufacturers are jumping at the chance to be first to the point-to-point air travel future. Boeing took action that led to hefty tariffs on Bombardier’s jets, and Airbus has since acquired a majority stake in the program.

As airlines phase out their large planes, what happens next will decide who dominates the airplane market for years to come.

A brief history

Prior to 1978, air travel in the United States was heavily regulated by the U.S. government. A federal agency dictated routes that airlines had to run, the fares they were allowed to charge for those routes, and how frequently they had to serve them. These mandates limited the ability of the industry to respond to changes in demand or fuel prices and the ability of individual airlines to innovate or compete with one another.

The deregulation of airlines in 1978 led to a period of rapid change in the industry, with most airlines coalescing by the end of the 1980s around what has become known as the hub-and-spoke model.

In a hub-and-spoke airline network, flights from “spoke” airports in smaller cities fly toward a larger “hub” airport, with the arrivals timed so that passengers can connect to other flights at the hub and fly to their destination. For example, a traveler leaving Oklahoma City headed for New York City could fly to Chicago first and connect there to a New York-bound flight. The system made up for uneven demand across cities by consolidating passengers headed for one destination onto one route.

The hub-and-spoke system enables airlines to provide more frequent service on larger aircraft at a lower per-passenger cost, creating an economic incentive for aerospace companies to design and produce larger planes. Its primary alternative, a point-to-point network, encourages the opposite: fast and frequent service on comparatively small — or “right-sized” — planes. This model was first popularized by Southwest Airlines, which has transformed the airline industry since its nationwide launch in the 1990s.

Avoiding a stop at a hub reduces costs by up to 30 percent, researchers at Embry-Riddle Aeronautical University found, and those savings can be passed on to the passenger. In a hub-and-spoke system, many flights arrive at a hub airport within a short time period and then depart together somewhat later. This increases congestion at the airport and means that planes and staff go unused between groupings of flights. Additionally, nonstop point-to-point service reduces the need for ticketing agents, gates, lounges, and baggage facilities by spreading demand throughout the day.

How aerospace companies respond

These different models of airline routing demand different kinds of planes, which has shaped the strategies of plane manufacturers over time. Research and development for a new model of airplane takes years, sometimes up to a decade from conception to delivery. This is a huge investment of resources for the manufacturers, so they try to anticipate trends years in advance.

But sometimes the big players don’t agree on where things are headed. Looking at the programs that duopolistic Airbus and Boeing pursued throughout the 2000s, we see diverging trends: Airbus believed that bigger planes would bring costs down through economies of scale, while Boeing thought efficiency would help midsize planes travel more cost-effectively over long distances.

The Airbus A380 program officially began in December 2000 with the goal of allowing high-capacity flights between hub airports at a low per-passenger cost — consistent with the hub-and-spoke model. Airbus has described this as a necessary response to growing demand for air travel, which it says will lead to overall air traffic doubling every 15 years. Years after its release, the A380 remains the world’s only double-decker plane, able to carry more than 600 passengers over distances of more than 15,000 km.

But it seems that Airbus made the wrong choice in pursuing size over economy. Very few cities have passenger counts that could reliably fill a 600-seat plane, and the four jet engines on the A380 mean that flying one that isn’t full becomes prohibitively expensive. Not a single airline in the United States has purchased an A380, and their attitude toward large planes is shown in their treatment of its closest equivalent, the iconic Boeing 747: all American airlines plan to retire their 747s by the end of this year.

“Every conceivably bad idea that anyone’s ever had about the aviation industry is embodied in [the A380],” aerospace analyst Richard Aboulafia told the New York Times.

Airbus initially predicted it would sell 1,200 of its superjumbos within two decades of launching, but the most recent data show that only 317 have been ordered.

Thousands of miles away in Washington state, Boeing was developing a different kind of airplane: one efficient enough to fly the longest routes in the world and small enough to avoid overcrowded hub airports.

With the 787 Dreamliner, Boeing used composite materials rather than metal to create a plane far lighter than its peers, saving up to 40,000 pounds. This, combined with more efficient engines and battery-based systems, made the plane 20 percent more fuel-efficient, bringing costs down to levels that made a 300-seat plane appealing to airlines flying international routes.

Despite launching commercial service four years after the A380 and being grounded worldwide for months due to early safety concerns, the 787 has sold three times as many planes as the Airbus superjumbo, with 1,283 orders as of Oct. 31.

Going even smaller

Bombardier, looking to the success of efficient planes and point-to-point networks, has tried to scale down the business model of Boeing’s 787. In 2008, it publicly announced the C Series, a line of small jets that could seat between 100 and 160 passengers. This placed it in the market between an increasingly popular line of regional jets from Brazilian firm Embraer and the ubiquitous Boeing 737 and Airbus A320 series mainline jets. Bombardier expected to sell more than 3,500 planes in this market within 20 years.

The C Series was designed to increase efficiency on domestic routes, and its smaller size is meant to make it feasible for shorter runways at smaller airports while still allowing more passengers than a regional jet. Bombardier says it will “let operators open more new routes and offer the frequency being demanded by passengers, without increasing costs.”

Bombardier and the governments of Canada, Quebec and the United Kingdom all invested heavily in the development of the C Series, totaling about $4.4 billion by early 2015 — or about two-thirds of Bombardier’s market value at the time.

“We all kind of loosely used [the term] ‘betting the company’” to describe the project, former Bombardier Commercial Aircraft president Gary Scott told the Wall Street Journal.

But the company has struggle to make that big investment worthwhile. New technology meant the C Series could be more efficient than other airplanes, but fuel prices began plummeting soon after the project was announced, and production delays eliminated the first mover advantage that Bombardier had over Boeing and Airbus. Both the big players quickly launched new versions of their 737 and A320 series with more efficient engines, something that Bombardier hadn’t anticipated.

Competing directly against Boeing and Airbus proved difficult for Bombardier, which in the past avoided such competition by focusing on smaller regional jets. After Delta Airlines placed an order for 75 C Series jets, Boeing began demanding the U.S. Department of Commerce place a tariff on those planes, which would be produced with what it called a Canadian government subsidy. The government agreed, levying a 300% tariff on the C Series.

To save the program from extinction, Bombardier gave half the C Series program to Airbus at not cost. Since Airbus has more resources, U.S.-based manufacturing plants, and worldwide service centers, it’ll be able to sidestep the tariff and make the C Series more appealing to airlines. Plus, Airbus gets to benefit from the revenue on a plane it paid nothing to develop.

This fierce and somewhat unprecedented battle over small jets signals a major shift in the industry and perhaps the end of the reign of hub-and-spoke networks. Airbus has said it expects to sell up to 6,000 C Series planes in the next 20 years, which make the new category nearly as widespread as its own A320 family, one of the world’s most common planes.

Looking ahead

As air travel demands increase and large airports become more crowded, planes like the C Series will allow airlines to more completely meet passenger demand, flying long and thin” routes between cities that are too far from each other for regional jets to travel but don’t have enough demand to profitably maintain service with something like a 737 or A320.

According to Embry-Riddle researchers, only about 5 percent of airport pairs in the U.S. could sustain nonstop point-to-point service on mainline jets. For an airline like Southwest that flies only Boeing 737s, it would be hard to break into markets with unsatisfied demand.

But a plane like the C Series could open new markets to air travel, and that’s why aerospace companies are vying for pieces of this new segment. At an airport with short runways like London City Airport, the C Series can go twice as far as any other aircraft and with 25 percent more passengers, Bombardier program head Rob Dewar told The Globe and Mail. For other airports like this around the world, a new generation of planes can create new routing possibilities, expanding the reach of point-to-point networks to places they couldn’t have gone before.

Games as a service has the industry in a predicament

Long gone are the days of penny arcade rooms and basic computer games. Multi-million dollar blockbusters have since taken hold and given way to a worldwide industry generating nearly $100 billion annually. Mobile games, retail games, free-to-play games, virtual reality, and esports are all segments of an industry that shows no signage of stopping.

When accounting for inflation, gaming has never been cheaper. A 2013 article by IGN details the high cost of gaming in the past compared to today. Cartridges for the Nintendo 64 that once cost $70 would require the equivalent of $100 at the time of writing in 2013. The Atari 2600 cost $199.99 in 1977 and with inflation that same console would cost $771.83.

Inflation aside, programs such as BestBuy’s “Gamers Club” which shaves 20% on new video games and the rise of second-hand stores such as GameStop have allowed gamers of all financial statures to participate.

As the decades have passed not only have games become theoretically cheaper, but their production values have increased as well. The 8-bit sprites of yesteryear have since moved on to high-resolution graphics that parallel real life. These graphics are often matched by movie-like stories and gameplay segments. But, as production values have increased exponentially so have the cost of creating video games.

For example: Star Wars: The Old Republic which released in 2011 had a development budget of nearly $200 million according to a story published by the Los Angeles Times. Grand Theft Auto V cost $265 million and the reboot of Tomb Raider carried a reported budget of $100 million.

How viable are such microtransactions? Very. This is why publishers ditched expansions in favor of them. In some cases publishers doubled down and now offer both.

The numbers above represent production costs and in some cases, do not reflect the amount needed to properly market the game, or the cost to keep the game alive post-launch. Many of these games carry multiplayer features which require continued maintenance and upkeep.

More so, the above games only represent a fraction of dozens of titles released annually. When looking at Game Informer’s 2017 release calendar, an average of 2-3 AAA quality videogames are released monthly. In peak months such as the summer, that number can quickly rise to over five.

With such a high cost of production and dozens of videogames on the market, video game publishers find themselves in need of generating revenue past the initial $59.99 entry point.  To generate more revenue to meet the rising costs of games, publishers have employed all sorts of tactics including, post-release content and pay-for cosmetic items, however, have since moved on to what is being deemed as predatory tactics in the form of loot boxes. These contents of these boxes are entirely random and can provide in-game boosts to lucky players. The battle between publishers, gamers, and now the governments of the world has the power to change the landscape of gaming forever.

Fifa 18 costs 59.99, but to truly be competitive, one must buy into the game. Coins and other items to get marquee players are sold at retailers and within the games themselves.

Originally video games were items that you bought once, however, publishers now see video games as a service. In the same vein that fans of Netflix original shows subscribe to the service above Hulu, avid fans will continue to pay into the game for added content. The shift in the landscape has tripled the value of the industry according to VG247.  At the same time this idea creates strife in that, if games are indeed a service, where fans buy into a game over time, then the game should not cost as much as it does upfront. It’s unreasonable to expect someone to purchase a game once and devote that same amount of money into it through microtransactions to remain competitive.

The idea of games as a service and loot boxes boiled over during the release of Star Wars Battlefront 2. The game aimed to improve on all the misgivings of its previous entry, but it was everything but that. Following the current trend, it carried loot boxes. The loot boxes would carry cards that help enhance a player’s ability. It was an entirely possible to play the game without ever buying them, but it was just as possible for people to get ahead quickly, creating an uneven playing ground. The game in short resembled mobile games and their pay-to-win aspects.

Much of the Playstation store for Madden is for coins to purchase card packs to boost in game play.

EA would remove the feature to purchase with real cash after gamers spoke out in droves, but those who had already acted in the lead up to the game were free to keep their earned items. It is still possible to purchase said boxes, only with in-game currency earned from playing.

As a result, it has been reported by CNBC that EA’s stock has been wiped of 3.1 billion. Still, even with such a high magnitude loss, the company is still up 39% year to date because Star Wars is only one of its many franchises and is not the only game to feature such transactions that boost revenue.

In the time since, many governments have been attempting to deal with how to tackle the issue. Loot boxes by nature tread the line of gambling. Much like a slot machine, a player pays for the box and through RNG, three or more items appear in the same vein that numbers would in casinos. And just like a casino, the odds of winning the big one, or in this case the best perks are never disclosed. More so, unlike casinos there is no oversight.

In China, the Commerce Government requires that the odds of loot boxes are disclosed to gamers. Where games such as StarCraft and League of Legends are most popular, players found that the odds of getting rare items were slim. In Dota 2, it was revealed that an epic skin, had a 2% chance of dropping. Unfortunately, publishers have found a loophole as only the Chinese version is required to do so and it is possible for such drop rates to be boosted.

Other governments have also hopped on board including Belgium where the Gaming Commission announced it has opened a case regarding the boxes and their gambling nature. Companies involved with gambling are required to have a license to operate. More so, minors and those suffering from addiction are forbidden to play or purchase

How did loot boxes come about? It wasn’t overnight. Honest post-release content became an unreliable source of income in the wake of multiple AAA titles being released monthly.

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No ruling has been met, however, a transcription from Belgian news site RTBF and a concurrent report states that the country recognizes the difficulty in regulation utilizing current laws. It calls for “closer cooperation between governments, software developers, and rating agencies.” It also states that “with the right rules and consistent enforcement,” it should be possible to “protect players from the harmful effects of gambling without compromising,” the games.

In the United States, Representative Chris Lee (D) of Hawaii held a press conference days after the release of Battlefront 2. In it he denounced the predatory tactics utilized by EA and hoped to introduce legislation to combat of boxes found not only in Star Wars, but other games as well.

Lee, an avid gamer, said in an interview, “There’s a huge portion of the population outside what we might consider the die-hard gaming community.” Citing large discounts on video games during the holidays Lee continued, “…They’re looking for good deals on Christmas gifts not knowing what kind of mechanisms are built into games and ultimately systems their unaware of. It’s that large market space that continues to drive revenue.”

In a video published on YouTube, Lee outlined his proposed legislation, which includes prohibiting videogame sales containing “gambling mechanisms” to anyone under the age of 21. It would cover titles that carry a “percentage chance” of obtaining an item, rather than the item itself. He’s also seeking an “accountability piece” to ensure that drop rate changes do not occur, almost ensuring that such rates be revealed like in China.  Lee hopes that other states can join in to help drive change.

Grand Theft Auto’s “Shark Card” currency is utilized to buy new clothes for characters and vehicles. It has no impact on the game whatsoever, but is a cash cow. Now imagine if such cash did have an impact on play.

Currently, the Entertainment and Software Rating Board does not label games with such features as gambling. The ESRB which assigns ratings to games from E for Everyone to M for Mature with descriptors has categories for both Real and Simulated Gambling. The criteria for them to be utilized would necessitate that real cash be involved or that players can wager without real cash. Any game with either would receive an Adults Only rating which prohibits anyone under the age of 18 from purchasing. Just as major movie theatres shy away from showcasing NC-17 films, major retailers refuse to sell AO rated games.

While many are questioning the legitimacy of the ratings due to the nature of the boxes, a spokesperson said in a statement to Kotaku: “While there’s an element of chance in these mechanics, the player is always guaranteed to receive in-game content (even if the player unfortunately receives something they don’t want). We think of it as a similar principle to collectible card games.”

However, unlike collectible card games, the items received in such boxes do not have much, if any resale value. EA’s Ultimate Team mode allows the resale of lesser tier cards for values less than the initial purchase, while other games do not.

A few lucky players received cards that made the Boba Fett character nearly invincible. Other players who rolled loot boxes received emotes which do not boost the in-game abilities of players. RNG mechanics help determine the winners and losers.

What’s most concerning about videogame ratings is that the ESRB is an organization part of the larger Entertainment Software Agency. The ESA is a trade industry that carries members from the top publishers and developers in the world.

While the governments of the world work towards outlawing such predatory tactics, gamers across the globe currently find themselves stuck in the middle. While it would appear easy enough to not purchase a game like Star Wars Battlefront 2, it is difficult for avid fans to stay away.

Joseph Mellinger, a student at Penn State University and Star Wars fanatic has staved off buying the latest release in response to the loot box controversy. Still, he admits to having participated in the practice before, particularly in EA’s “Madden” series of titles. “That rush of possibly pulling something great grabbed me.”

That risk-reward nature is what grabs players and what governments are trying to combat. The hope of getting something good after receiving less than stellar items is what drives them to continue buying. It’s what drove players such as Reddit user, Kensgold to dump over $10,000 into microtransactions. Players like him are classified as ‘whales’ and according to Venture Beat make up less than 2 percent of gamers, but drive more than half the revenue through microtransaction purchases.

Kensgold posted an open letter on Reddit denouncing the loot boxes in Battlefront 2, citing his own experiences as cause for concern. In an interview he said, “At that point I had already set the precedent that dropping 100 bucks was not all that big a deal…I was in high school with almost no bills to speak of.”

Kensgold receipts for purchases on items

He hopes that publishers can take note of stories like his and help push the industry forward positively. “I would love to see publishers as a whole take a step back and look at what methods and strategies they are using to make money, how those strategies work, and what positive or negative effects they can have on their consumer base.”

The next few weeks and months of gaming will prove to be highly interesting. While EA has stated on record that they will bring back the microtransactions present in Star Wars Battlefront 2, it has yet to be seen when they will do so. It can be inferred that they are waiting for the theatrical release of the Last Jedi to boil over before doing so.

It will be equally as interesting to see what occurs in next year’s slate of titles. EA will once again be releasing its annual slate of sports titles, all of which will continue the trend. Likewise, games such as Call of Duty, which recently incorporated such boxes will also be released.

Finally, as we head to the future, should such practices be outlawed, it remains to be seen how games will be priced or developed to generate profit. It is entirely plausible that games become more expensive to make up for money lost. Likewise, it is equally as plausible that production values of games drop.

For an industry that shows no signs of stopping it has quite the dilemma on its hands.

SOURCES:

https://kotaku.com/ea-temporarily-removes-microtransactions-from-star-wars-1820528445

https://kotaku.com/battlefront-overwatchs-loot-boxes-under-investigation-1820486239

https://kotaku.com/hawaii-wants-to-fight-the-predatory-behavior-of-loot-1820664617

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https://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649

http://herocomplex.latimes.com/games/star-wars-the-old-republic-the-story-behind-a-galactic-gamble/#/0

https://www.cinemablend.com/games/Capcom-Gets-Busted-Disc-DLC-Discovered-Street-Fighter-X-Tekken-40114.html

http://www.rollingstone.com/glixel/features/loot-boxes-never-ending-games-and-always-paying-players-w511655

https://www.wired.com/2012/04/opinion-kohler-video-expensive/

https://venturebeat.com/2013/03/14/whales-and-why-social-gamers-are-just-gamers/

 

PAY ATTENTION! Disney’s On to Something

On November 6th, 2017, The Walt Disney Company’s potential acquisition with 21st Century Fox was first announced, and since then, has been the talk of all major media platforms. Although this sale has been thrown around, on and off, for the past month, CNBC reported on December 5th that Disney and Fox could be closing in on the $40 billion deal, as early as next week. But despite this acquisition not yet being official, it alone speaks volumes about our current state of the entertainment industry, and the rapid shifts taking place in the movie business today.

“What is striking about this deal is that, presuming it goes through, it is evidence that both Fox and Disney have fully internalized how the world has changed and are adapting accordingly,” said the stratechery. In other words, networks have two options: adapt or boot, even if it means teaming up with your competition.

It is no secret that the internet has changed our media landscape—especially the way in which we now consume most, if not all, of our video content via online and on-demand. This change has been brought on by giants like Netflix and its rapidly growing power. So similar to how broadcast television destroyed printed content, a comparable domination is happening between broadcast TV and internet entertainment, with the latter in first place.

Companies like Facebook and Netflix are “dominating the digital distribution of digital video content,” as stated by CNBC, and Disney must contemplate what’s at stake to remain on top. The mutual factor in possession of power is access to its customers at the lowest distribution cost—this distribution cost has become close to zero thanks to the digital age. And access to customers is a result of providing the best user experience possible, as Netflix does—and once you provide that, you have your users hooked—and more users mean, again, all the more power.

The stratechery explained it best that “[if] selling the rights to a television show to a broadcast network and an international channel and whoever else wants it is good, then selling streaming rights to Netflix is even better! After all, the content still costs the same amount to make, and now it is generating more revenue. This, of course, is exactly what content producers did.” Disney did have its content on Netflix for some time, which was great for added reach and exposure. But they don’t just want to do “better,” they want to be the best.

It is known by most in the industry that Netflix is currently the world’s leading internet entertainment service, with more than 109 million subscribers in over 190 countries. But on August 8th, 2017, Disney announced that it will pull its movies from Netflix and create its own direct-to-consumer streaming service in 2019. Netflix’s stock dropped over $10, from $181.33 to $169.14, just two days following the news, which shows the power that Disney holds. One reason for this was due to the shareholders’ fear that other networks could follow Disney’s lead and remove their content off of Netflix as well. This announcement acted as a precursor for the Fox acquisition (this acquisition being, a step closer towards Disney’s objective to make their streaming service one that tops Netflix).

So why is Disney even going through the trouble to launch their own service from the bottom-up? This is because, again, Disney is very much cognizant about the changing landscape of media. Entertainment gravitates towards streaming, and while broadcasted television still exists, it is unfortunately dying like the print industry now. Therefore, Disney can’t just continue to do what everyone else is doing by using a source like Netflix, HBO or Hulu to stream their content on. Because Disney is, and wants to continue to be known as the forerunner of the industry, they will not settle for what everyone else is doing.

But this isn’t just about Disney becoming the next Netflix. “From a marketplace standpoint, fundamentally what [the acquisition with 20th Century Fox] does is that it allows Disney to become a bigger player in the cable arena,” said president and co-executive director of national broadcast at Mindshare Jason Maltby—as well as become more accessible and attractive to advertisers. It could “promise one-stop shopping” to marketers and ad buyers, now that Disney has reorganized their ad sales for its entire portfolio, from ABC and the Disney Channel to Freeform and Radio Disney (qtd. in Business Insider)—and with this aquisition, they will only further consolidate their company with additional networks. Also to note, if Disney chooses to dive into the advertising market for their anticipated streaming service, they will have an immense amount of revenue from that alone that Netflix does not have, as a company who is an ad-free service.

And this acquisition 100% aligns with Disney’s trajectory to be the next Netflix. First of all, in terms of success, Disney ranked number one in profitability as one of the six largest studios, with 2016 profits of $2.5 billion. The company currently “owns Lucasfilm, Marvel Studios, and Pixar, [and] already makes almost $1 billion more than its next biggest rival,” Time Warner, profiting $1.7 billion in 2016 (qtd. in The Atlantic). It is also important to note that Disney has not only been around longer than its future competitors (Netflix, Hulu, HBO Go and Amazon Studios), but has had an international presence before them as well. Not to mention Disney provides timeless content that every generation can love.

What Disney is buying is key to understanding their strategy to ensure their streaming company will be a success. They aren’t interested in purchasing 21st Century Fox’s broadcasting network or Fox News—Disney is only interested in buying Fox’s entertainment assets with an enterprise value of over $60 billion. These assets include Fox movie and television studio, the FX cable network, National Geographic, Star, UK pay-television business Sky, and their share of Hulu. Disney already owns 30% of Hulu. If they acquire Fox’s share, Disney will end up having 60% shares of the network responsible for creating Handmaid’s Tale, which took home the most wins at the 2017 Emmy’s, including in the category, “Best Drama Series.” And on top of Disney becoming Hulu’s majority and potentially full owner, the company also holds 18% of the domestic box office while Fox has 12%, according to Forbes, meaning the House of Mouse could end up with 30% of that sector of entertainment as well.

“It’s all about owning content and pipelines. And if you don’t have both, you might go out of business,”said a marketing professor at the USC Marshall School of Business Gene Del Vecchio (qtd. in Los Angeles Times).

So what else is specifically included in Fox’s entertainment assets? Let’s remember that Disney already owns the Star Wars and Captain America franchises. To put that into numbers, Captain America: Civil War made $1.15 billion in the worldwide box office market, while Rogue One: A Star Wars Story made $1.05 billion in 2016 alone. As part of the deal, Disney would also own Fox’s X-Men, Fantastic Four, and Avatar franchises, giving them control of the entire superhero world (and being able to bring that world to 24 hour, personalized streaming).

“In particular, Fox’s strong television production business would help Disney shore up its own struggling ABC Studios, which recently lost its star producer, Shonda Rhimes, to Netflix,” added The New York Times.

Fox’s logic behind selling to Disney “stems from a growing belief among its senior management that scale in media is of immediate importance and there is not a path to gain that scale in entertainment through acquisition,” according to CNBC. Disney is a company that meets this “scale” that Fox desires, who makes enough money to compete with giants like Netflix and Amazon.

So what’s going to happen to 21st Century Fox?

Well, their focus will become Fox Sports and Fox News. “[Given] that both news and sports are heavily biased towards live viewing, they are also a good fit for advertising, which again, matches up with traditional TV distribution. What Fox would accomplish with this deal, then, is shedding a huge amount of that detritus,” as stated by stratechery. Basically, Fox is selling off their assets, as well as debt, to Disney, while honing in on what they do so well (news and sports), without having the pressure of competing in the streaming world.

There is concern, though, that this acquisition could be illegal, drawing attention of government regulators like the Federal Communications Commission and going against antitrust laws. Forbes defines the goal of an antitrust law, in terms of acquisitions, as a way to “prevent those that would limit the general public’s ability to make choices and receive products and services at a fair price.” An acquisition between Disney and Fox, two out of six of the biggest studios, would make the House of Mouse even more powerful than it already is. For example, their future impact on the content consumers will consume would be tremendous and potentially, unfair, depending on the company’s beliefs and biases integrated in their stories. Also, the antitrust laws brings up the notion that Disney most likely would have bought the entirety of Fox if it weren’t for legality issues, but one company cannot own two broadcast networks. Regardless, with the assets Disney strategically picked out from Fox, Disney’s already extraordinary portfolio will be bigger than ever.

Another concern is that “[if] a deal closes, marrying the two brands and two very different corporate cultures could take awhile. You have the family-friendly Disney, which doesn’t even do R-rated movies, and Fox, whose movie studio produces unapologetically hard R-rated,” as explained by Deadline. But instead of thinking of this as a challenge, it is again, broadening their portfolio to provide content that anyone and everyone can enjoy.

So if this acquisition does follow through, which seems highly likely as of now, it will be a game changer for the movie industry. First of all, the “Big 6,” six companies that own basically all media, becomes the “Big 5,” eliminating more competition. Basically, “[in] terms of sellers in the marketplace, agents, managers, producers, production companies – they have one less buyer,” said University of Southern California professor Jason Squire (qtd. in Boston Herald). Disney CEO Bob Iger will also likely “stay on past his 2019 retirement date if the entertainment company wins its bid to buy” from Fox, according to The Wall Street Journal. In fact, 21st Century Fox CEO Rupert Murdock has requested that Iger stay if the sale goes through.

Netflix CEO and Founder Reed Hastings has shared sentiments on why he isn’t concerned about how other streaming companies are doing, during a quarter one earnings call this year. He said, in particular about Amazon, that “they’re doing great programming, and they’ll continue to do that, but I’m not sure it will affect us very much. Because the market is just so vast.” Hastings is known to have a “there’s room for everybody” attitude.

It will be interesting to see if Hastings’ room for all attitude will change once Disney is officially in the playing field, or even better, beating them at their own game.

Venmo: Helping or Hurting the Banking Industry?

By: Libby Hewitt

 

As time has gone on, technological advancements have made certain industries obsolete. Many have argued that peer-to-peer payment systems like Venmo may be well on their way to doing this to the banking industry as a whole.

Venmo, a mobile payment service owned by PayPal, came to be in 2009 when two friends at the University of Pennsylvania brainstormed the idea of the app. The two men were in New York City for a weekend when one of them realized he had forgotten his wallet. When they were trying to figure out the logistics of paying one another back, the idea of Venmo was born. The original prototype sent money through a text messaging system, but it has evolved into the platform we know now, where transactions are all done through the Venmo app itself.

In 2016 alone, $147 billion was transferred using peer-to-peer payment systems, which was up from the $100 billion transferred in 2015. These numbers are forecasted to continue growing to as much as $316 billion by 2020, according to an analyst at Aite Group.

To break those numbers down even further, Venmo users alone transferred $17.6 billion of funds to one another through the app in 2016. This was a 135% increase from 2015. While this seems like a massive amount of money being exchanged, Venmo transactions only accounted for 17% of the total peer-to-peer transfers in 2016. In comparison, $28 billion was exchanged on QuickPay, which is JPMorgan Chase’s comparable peer-to-peer payment system. So, while millennials may think that Venmo is the only mobile payment system in existence, some of the big banks in the U.S. are actually still the biggest players in the game on these technologies.

In fact, nineteen of the country’s biggest banks have recently come together to launch Zelle, a new peer-to-peer payment service available through an app. Even though the app has large, recognizable banks backing it like Bank of America, Citigroup, JPMorgan Chase, Wells Fargo and more, Zelle’s Summer 2017 launch did not go as well as anticipated. The following are some of the reviews that can be found on iTunes’s App Store, where the app currently has a 2.6 star (out of 5) rating:

“What a horrendously useless app and payment service!”

“I wish I could give zero stars but it is not offered.”

“If you want your funds to disappear without a trace, count on Zelle.”

“The user experience doesn’t even compare to PayPal or Venmo. There are too many screens/legal hoops to jump through even trying to give someone money.”

Even though Zelle did not have the entrance into the marketplace that it probably hoped for, the app store rating has gone up almost a whole point in the past month. So, maybe the Zelle team is working out some kinks and will eventually have a more seamless user experience.

This lackluster launch of Zelle may say more about the intersection of banking and marketing than the platform itself, however. Senior Vice President of a community bank in Iowa (Clear Lake Bank & Trust), Matt Ritter, believes this is an ongoing issue within the banking industry in introducing new products.

“Banks and their traditional marketing efforts often fail at generating an interest in new technology that is less expensive to offer and transactions that are more efficient to process,” said Ritter.

Even with these challenges upfront compounded with the fact that some people think that Venmo and other payment systems like it may run physical banks off the market, there are some significant ways in which the existence of peer-to-peer payment systems are positive for traditional banks. For example, since Zelle was created by banks, many bankers are optimistic about its invention and actually hope to adopt the system themselves.

President and CEO of Clear Lake Bank & Trust, Mark Hewitt, thinks the innovation of peer-to-peer systems like Venmo are both helping and hurting the banking industry at the same time.

“The proliferation of Venmo has underscored the need to provide a peer-to-peer solution for community banks like ours.  While adding a product like this to our mix was relatively easy, successfully marketing it is much more difficult, especially to users already comfortable with Venmo,” said Hewitt.

As far as Zelle is concerned, he believes that the system is a good way for traditional banks to attempt to compete with these technologies like Venmo.

“Zelle is firmly on our radar, and is likely a product that we will utilize to replace our current peer-to-peer solution.  It’s the product of a mega bank consortium, but is also being made available to community banks via our core software providers,” said Hewitt.

Ritter agrees with Hewitt on this point, adding “Zelle is the banking industry’s best response to date to ensure it is not left out of the payments industry altogether. It will allow banks to compete with Fintech solutions like Venmo.”

Because Zelle is directly connected to users’ bank accounts and is run by the banks themselves, Zelle’s creators are hoping that users will feel more confident using it for larger transactions than they might using Venmo. There is even opportunity to move into more business-to-consumer payment options with Zelle, like insurance companies paying their client’s claims via the app.

Another way the entry of Venmo into the market has been a positive force for traditional banks is that it has motivated them to become competitive in this more technologically advanced space. Banks have been forced to adopt the rapid spread of technology and innovate alongside some of the biggest players in the game to best cater to their customers. The spread of Venmo has also spurred banks to take the peer-to-peer idea beyond just millennials. Of course, millennials are the biggest group currently using Venmo, but banks are hoping to take the momentum that Venmo has created and appeal more to a mainstream audience, directed beyond millennial use.

“We’re hoping that by eventually partnering with Zelle we will be able to target not just our young customer base, but also make it the norm for some of our older customers with smartphones to get on board with,” said Hewitt. “It just makes sense for us to market this easier transactional system to all customers since so many are already so comfortable with the peer-to-peer concept.”

One of the largest complaints from Venmo users that Zelle is hoping to solve is the couple days of delay it takes for money to actually get to users’ bank accounts after participating in a transaction on the app. Zelle allows for more instant transactions because the accounts are directly linked to each user’s bank account, rather than being the third-party platform in the exchange.

Banks are hoping to use this to their advantage and get the message across to users that Zelle may be the fastest option.

“It’s hard for us to break into this space since apps like Venmo have such a head start,” said Hewitt. “Many people don’t realize that many banks already are offering our own peer-to-peer products that have a faster settling rate than Venmo.”

Another thing Venmo is lacking that traditional banks are hoping to perfect is the trust issues that often come with having one’s bank account information on a third-party app. Banks can take that hesitation people have of sharing personal information and make them feel more comfortable doing it on an app that was created or is sponsored by their bank, with whom they have already developed a trusting relationship.

Even though peer-to-peer systems have given banks the push they may have needed to appeal more to today’s customers, there are still things that Venmo is providing that banks worry they won’t be able to keep up with.

The most obvious threat to the banking industry that Venmo presents is the loss of fees and revenue streams that come from regular bank transactions like deposits and transfers.

“Fintech companies engaged in the payments industry are largely unregulated and not required to abide by the same rules as banks, placing banks in a competitive disadvantage,” said Ritter. “Because regulations in the banking industry can often flow down to the consumer, the inconvenience this causes can push consumers into non-banking solutions, like Venmo.”

Because so many people use Venmo for the pure convenience of the transactions, banks are having a hard time reminding customers that they have similar systems already in place that may be even more legitimate when it comes to regulations.

Even so, Venmo was the first to make it possible for a person with a Bank of America account to easily make a transaction with a Chase bank customer. Before Venmo, payments of this type were not convenient or easy. Zelle is attempting to fill this gap for customers transferring between the large banks currently using the app, but for customers at a smaller community bank like Clear Lake Bank and Trust, for example, Zelle may still not be implemented for months or possibly years.

Additionally, bankers are worried about the potential growth of Venmo, as there have been talks of the platform developing its own credit card service. Speculators also think the payment platform may move into more traditional banking roles like giving loans and more. Of course, this has banks worried and wondering how they can compete with such a growing platform and user base.

Another feature Venmo has that a traditional banking experience does not provide is the social aspect. Venmo users are doing more than just transferring money to one another on the app. They are using it as a social site with the ability to like and comment on their friends’ transactions. By requiring a description of what the money transfer is concerning, users are able to have fun with it and connect with their friends, often using emojis as descriptions. In fact, pizza is the number one most used emoji in the description box, followed by the beer emoji. Additionally, users can connect their profile to their Facebook account, and are then able to see their Facebook friends’ payments to one another coming through, like a news feed. While there are various privacy settings that can be activated and the dollar amount of each transactions is kept private to those outside the transaction, the platform is still used socially and as a way to keep up with friends.

“It’s important to remember here that we, as banks, are more interested in the actual deposit, while Venmo is more interested in the customer’s information,” said Hewitt. “That’s where most of the discrepancies lie.”

While the main goal of Venmo may be different than the goal of traditional banks, there is no doubt that each party uses the other to its advantage in the end.

“It is interesting to note that most peer-to-peer solutions still rely on consumer bank accounts, debit cards and credit cards to fund purchases or accounts from which payments are made,” said Ritter. “So, without banks, there really would be no Venmo.”

So, is the existence of Venmo helping or hurting the banking industry, or are the two mutually reliant on one another? It is hard to tell now, but it is clear that peer-to-peer systems are sweeping the nation and are becoming the norm as a payment option. It will be interesting to see how much these systems have advanced in ten or twenty years. Who knows, maybe they will put an end to physical banking structures altogether, or maybe Zelle will catch on and overtake Venmo. We’ll have to stay tuned to find out.

SMART CONTENT MANAGEMENT

How content might redesign the media industry’s business model

 

Once upon a time, there were newspapers, radio, television, and movie theaters: well-defined platforms through which content was easily spread and consumed. Distribution and its related issues were not a concern. Then the Internet stepped into this tidy situation, followed by mobile devices, along with the creation of apps that also started working as new kind of platforms. From this point forward, all content, from TV shows to commercials, from music to news, began floating in the complexity of the intricate digital media landscape.

Companies have to deal with hundreds of different platforms, the dominant culture of contents consumed for free, users whose preferences change often, and, last but not least, the giants of Facebook and Google, through which pass all content produced on the web. The question is raised: how can media industries still monetize the content they produce?

With this question in mind, I met with Thomas Jorin, of the Strategy & Innovation department at Havas 18, a research hub of Havas, a French global communication group that provides strategies and solutions to connect companies with their customers. Havas works with large media and entertainment companies around the world such as Walt Disney and Universal Music, that explains why Thomas at Havas 18 is so much involved in studying the ongoing processes around how contents are produced, shared, consumed and monetized.

Working in his LA-based office, Thomas is in charge of conducting research in collaboration with the academic world —most often, the University of Southern California and the University of California, Los Angeles— in order to scout innovative business models that might be applied to Havas’ clients.

Thomas Jorin at Havas 18, Los Angeles

As soon as we started our conversation, he immediately highlighted the biggest issue that the media industry currently struggles with :“The challenging thing is to change your business model because of your content.” Instead, companies are still replicating the same business model for every type of content and platform they handle: for the majority of them, the only thing changing is the type of screen. Thomas stated that, for example, many advertising companies replicate the same type of ad used on TV even on totally new types of platform such as the influencers.

Yet content is not fixed into a single channel anymore. We have to start thinking of digital content as social content, he continued: “By definition, social content is drastically different from, for example, TV content; it has capillarity, it can move from platform to user, from one person to another; it’s shared by consumers, so the value of it is much more defined by the fact that you share the content.” This means an enormous shift in how content value is measured. In fact, the entire media industry is trapped in limbo while it struggles to redesign its business model.

For example, as Thomas said, Universal Music has to constantly deal with how it is paid by Spotify, Apple Music, Amazon, Pandora, and SoundCloud…and news media outlets are not excluded from this difficult scenario either. Indeed, they seem to be the ones suffering most because of the loss of their once-undisputed role of one-and-only content distributors.

Newsrooms have been trying to protect their content with the paywall business model or the subscription model. “I think this is a very old way to think about news, and more in general about content, because it means that content is designed just for one platform or one website and it can’t go out, it can’t be shared. It can’t be viewed differently, it can’t be consumed differently. If you think about today’s most successful media companies, they’re the ones that let their content go out.” Thomas pointed to the example of Tastemade, which produces food videos, that in his opinion is one of the best media companies because it is able to spread its content on every kind of platform, including TV, generating 2.5 million views a month. “If you think about newspapers, that’s exactly what they should do: try to be the best at what they do and let people have access to their content. But in order to do that, you have to be smart in how to monetize every platform.” And here comes the pain-point of the whole question.

“For example, Tatsemade’s CEO said that they generate everyday revenue in fifteen different ways.” Hence, in order to smartly monetize its own content, a company should be open to adopt a different type of business model every time it changes the context where it publishes content: “At some point, you’re gonna to be paid by platforms, at some points you’re gonna be paid by brands, at some points you’re gonna be paid by consumers because you can develop some premium offers… But you need to play with all of that at the same time and find a balance every month, every week, depending on how the market is doing and where it is going. And you can do that if your content is strong enough to attract interest.”

Therefore, the issue of how to smartly monetize each platform is also connected to the audience.

As Thomas stated, the media industry’s problem stems from continuing to use old criteria to look at people, as well as people’s information—that is, data. “As you look at the communication field, everybody has been focusing on male or female, how old you are, what your income is…that’s a very old school approach—especially right now, when you can customize your content for different users.” The old demographic segmentation placed people in a frame that can’t change over time. “A person is going to change every day. We all are different and even myself, I am different from Monday to Sunday, I am different when I am alone or with friends, I will be different in a year…You should not talk to me in the same way.”

For this reason, the audience was the main focus of one of the research projects conducted by Havas 18 in collaboration with the USC Annenberg Innovation Lab, where in 2014 Erin Reilly, Managing Director and Research Fellow, developed a new framework called Leveraging Engagement. Its main purpose was to reveal the right way to look at the audience in order to properly engage with it. The Leveraging Engagement framework was created to discover the types of motivation that, according to different contexts, trigger people’s interest and bring them to engage with a specific content.

Erin told me that for example Walt Disney is going to apply this framework to its show Andi Mak, in order to identify the underlying motivations that bring its fans to watch it. Once Disney has that information, it will be easier to understand how to improve engagement with its audience and how to better monetize the show and other similar content.

Since motivations are driven by situational triggers that reveal why people engage with specific content, the Leveraging Engagement framework  can be applied to many fields, including politics, art, sport, and music. Might it work for the news media as well? Reshaping how news media interact with their audience could help them to develop new ways to earn revenue from their content. As Erin stated, “In any type of media content you can identify the motivation: it’s just knowing the framework and knowing what triggers people’s motivation. If you do that, there are multiple ways to use it to change a company’s  business model.”

The recent news that even the biggest ad-supported news media outlets, such as Buzzfeed and Vice, have not reached the revenues that they estimated, has scared shaken the world of digital newsrooms. It has made clear that a new and solid business model is desperately needed. But the problem, as Erin pointed out, is more complex then we think: “I believe it is hard to shift your business model once you have a company. Newsrooms are established industries with certain business models that have been working forever, and so now we are in a cultural shift, which offers new business models, and yet the people in charge are often afraid of what these new business models could mean. I think they are trying to learn but it’s a big risk to be able to shift to something without having the proof to know that it has been validated and that revenues will come in.”

The crisis that the media industry is facing is leading to the redesign of old paradigms through which companies used to think and value content. Music, movies, articles, video, TV shows…are part of our culture and, in spite of the big changes going on, people will continue to consume them in the future, but media companies must figure out HOW people will do it.

As Erin stated, “It’s a bigger problem than just: let’s do a new business model. It has a lot of moving parts that you have to take into account. And it’s a moving target—it’s not that you can shut down the business and restart; it’s still going while you are trying to change.”

 

by Mara Pometti

No One Can Copy the Taste of Coca-Cola: Predicting Hollywood’s Influence on Chinese Cinema from the Case Study of French Cinema

No One Can Copy the Taste of Coca-Cola:

Predicting Hollywood’s Influence on Chinese Cinema from the Case Study of French Cinema

Yutai Han

JOUR469

12.6.2017

In this paper I ask the question: what was Hollywood’s influence on world cinema and on the domestic market, in particular, I look into the history of Hollywood’s impact on French cinema from the Nouvelle Vague to the recent years. Because of the richness of the history of French cinema and the success of cultural policies that counteracted Hollywood’s impact and maintained opportunities for local filmmakers, the case of the French cinema provides an ideal example to analyze the future of China’s domestic film industry. This question is inspired by my previous inquiry into the Chinese film market and China’s failed investments in Hollywood. In my last blog post and presentation, I claimed that it is possible that due to Beijing’s tightened control on investments leaving offshore, Hollywood is losing their bet on Chinese money saving the day, and that China will continually focus more on domestic film productions and will probably impose the same, if not less and harsher, limits and rules on the number of films that are allowed to be exhibited in mainland China each year, as a new negotiation is set to take place this year that will decide on the issue.

Zhang Yimou, a well-known Chinese film director, published a commentary titled “What Hollywood Looks Like From China” on The New York Times on Monday in which he asked what China’s film industry gain in return while Chinese audiences provide Hollywood with huge profits. He wrote, “…homegrown movies in China sometimes face steep challenges in the shadow of Hollywood blockbusters. We are right to be concerned about the succession and inheritance of China’s film traditions as well as the potential loss of our unique values and aesthetics.” To put this letter in more context, in 2017, according to official data from the Chinese “Ministry of Truth” (The State Administration of Press, Publication, Radio, Film and Television of the People’s Republic of China), the market is rosy. As of November 20th, 2017, the box office in China has exceeded 50 billion yuan ($7.54 billion), which is a 19 percent up from last year. Domestic films grossed 26.2 billion yuan (52.4%) in total while foreign imports grossed 23.8 billion yuan (47.6%). Among the top ten highest grossing films in China, five films are Hollywood productions. The biggest contribution to the domestic film market this year is Wolf Worrier 2, a nationalist propaganda film that grossed $862 million in the summer of “domestic film protection month”. From the research from my last presentation, I found data that shows only 7.7 percent of worldwide net revenue came from China. Although that’s not a large percentage, but Hollywood’s impact on Chinese audience’s viewing habit is still significant, as the top ten grossing list has shown. I shall discuss this more in the third part of my article.

1. Summary of Hollywood’s Influence on World Cinema

The artistic and economic impact of Hollywood’s blockbusters on the local film industry have been widely studied. Diana Crane, professor of Sociology at the University of Pennsylvania, wrote that “The quantitative analysis shows the domination of the US film industry in almost every region. American films and American co-productions dominate the lists of top 10 films in the global market and in national markets in spite of protectionist cultural policies and national subsidies in many countries.”  Moreover, Hollywood’s need for return on investment in blockbuster productions, the most prominent case being Marvel’s superhero franchise, has led to changes in content toward “deculturalized, transnational films, a trend that is also evident in other countries.” (Crane) In order to attract global audiences, Crane claims that “the content of Hollywood films has been transformed. The levels of violence, action, sex, and fantasy, all of which can be conveyed visually rather than through dialogue, have steadily increased in Hollywood films.”

Indeed, at least in my viewing experience of Hollywood productions that came out in recent years and those from the earlier period, there exists a noticeable change of narrative, form and content. De zoysa and Newman argue that “the mythical golden years of Hollywood spanning 1938–1960 (which) projected a uniform vision: faith in the democratic order, the classless society, heroic individualism and the golden opportunities offered by the capitalist work ethic and enterprise.” However, in recent years, and in particular this year, I noticed that film as an art form started to change fundamentally. No matter the genre and production budget, film-making is becoming more and more an industrialized factory of flat, boring, transnational works of literal depictions of events, and less and less a cultural artifact that may revoke emotional responses and inspire individual expression. Here, I quote Crane’s summary of the trend of“transnationality”, “Films in other countries and regions, such as China, East Asia, Scandinavia and other parts of Europe, are also becoming transnational. They are likely to be less rooted in their national cultures and more likely to incorporate perspectives from other countries in order to attract audiences in the global film market.” (Crane) One example that helps to make sense of the issue is a scene in Alfonso Cuarón’s post-apocalyptic film Children of Men, in which an art collector gathered famous art pieces in a monotoned, large room. Michelangelo’s David is seen as just a giant piece of sculpture, missing an ankle and bared out of its original meaning. This scene can be understood as a statement that corresponds to the issue facing the film industry. If art is taken away from its cultural background, then there is no art. Michelangelo’s sculptures cannot leave their chapels in Italy, just as Hollywood films will lose the glamour if they’re forced to adapt to a global context in order to appeal to foreign markets. Moreover, in film, the audience can discern the fake elements instantly, and avoid the film, which can result in an unsatisfying box office, such as The Great Wall (2016). Think in terms of Coca-cola and companies trying to copy its taste: we will know instantly, in the first sip, that the fake Coca-Cola is inferior to the taste of the real Coke that is manufactured and bottled in the United States. But everyone knows that the coke never “conquers the thirst”—it only leaves us wanting more.

2. History of French Cinema and French Cultural Policies

I have already established that film is a distinctive cultural artifact that has significant symbolic and artistic value. Now, let’s look at film from an economic perspective. Specifically, in France. What policies did France enact to lessen or counteract Hollywood’s impact on their domestic film industry? After the Second World War, France imposed quotas on the number of American films, and reserved screen times for domestic films. The youth who grew up during that time of France, watched a lot of these films and formed their perspective of how films should be made. The young Godard and Truffaut, who would later become master directors and would influence Hollywood directors and Asian directors like Tarantino (Pulp Fiction, Kill Bill), Alfonso Cuarón (Harry Potter and the Prisoners of Azkaban), and Wong Kar-wai (Chunking Express, In the Mood for Love), were so critical about the Hollywood productions and domestic films that they launched their own career as film review journalists. Their journalistic efforts and devotion to art contributed to the formation of the film movement known as The New Wave. “It was the sudden rush of creation in the late fifties that led France’s then-Minister of Culture, André Malraux, to introduce a series of measures intended to promote the production and distribution of French movies not just as commercial ventures but as works of art that would be fundamental to France’s cultural heritage. The New Wave directors themselves, at least in the early years, hardly benefited from this system, which, however, reinforced their critical legacy—that of the auteur, the individual creator, as the key element in movie production—as the image of the French cinema as marketed to the world.” (Brody, The New Yorker)

This idea of filmmaking, that serving cultural interests takes priority over economic gains, has been central to the French film industry and policy-making, and it is why French cinema didn’t decline as severely as it has in Italy, Germany and Britain. (Scott, 27) The cultural policies are “an intricate combination of financial subsidies, induced investments, television broadcasting quotas, managed labor markets and the many and varied services provided by the CNC [The National Center for Cinematography and Moving Image] to the film industry.”  (Id.)

     (Image: Allen J. Scott, Economy, Policy and Place in the Making of a Cultural-Products Industry)

These cultural policies led to an increase of the number of French films produced annually, from 89 in 1994 to 230 in 2009. (Crane) However, it has been reported that three-quarters of French films do not recover their costs. And as a result, some French filmmakers are going in the same direction as Hollywood, imitating the style (“transnational” films), the process of production, and hiring international casts and crew. These films have been “much more successful in attracting foreign audiences.” (Id.)

This is the underlying problem of the the film industry that every country must face. In Brody’s article, he says “creation can be managed but not popularity: the government may foster the production of films that are aimed at wide audiences but can’t make the audiences buy tickets.” Therefore, in terms of the economy of scale, because Hollywood has been the center of the film industry since the 1920s, it’s able to develop and maintain the order of things in a way that other nations are unable to compete with.

3. Discussion on the Future of Chinese Film Industry

Finally, we are back to the main concern of this article. From 1 and 2, I have laid out why Hollywood can have a significant advantage over local film productions. Local film markets, such as that of France, are unable to compete with the “build quality” (glamours of the stars, “transnational” narrative structure, visual effects) and the marketing ability (roughly a third of the budget goes to promotion) that Hollywood gained throughout the years. Furthermore, Hollywood is able to maintain its economy of scale in today’s global film industry, despite cultural policies taking place. In light of this over-arching tension, I begin my discussion of my prediction on China.

First, under normal circumstances that the quota don’t decrease, China will contribute more to the foreign box office of Hollywood productions. Figure 3.1-3.3 demonstrates that as a general trend, Hollywood derives more profit from the foreign box office than the domestic box office, and it will be the predominant factor for production in the future. It’s possible that domestic box office will continue to decrease, while the foreign box office will continue to grow. China is the major contributor for that growth (figure 3.4). 

(figure 3.1)

(figure 3.2; source: https://stephenfollows.com/important-international-box-office-hollywood/, same below)

(figure 3.3)

(figure 3.4)

Every school in China has English lessons, and the youth grew up watching Hollywood films and TV shows. The online forums for fans are robust, and they would wait for a new episode of an American TV show impatiently. This appetite doesn’t reflect on the box office records, but it’s safe to say that the youth are hooked to American entertainment. If a production is phenomenal in itself and received a positive review, such as Nolan’s Interstellar and Inception, or Pixar’s Coco, which scored a record box office in its first weekend opening in China, then the film will be successful in the Chinese market. Hollywood studios need not tailor their films for the Chinese audiences.

Second, since investments are down due to government regulations and conflicts of power, the investors will shift their direction to favor more domestic projects. This will result in a wave of young filmmakers trying to make a name out of themselves. Wang Jianlin, the CEO of Wanda, which owns Legendary Entertainment and AMC, said in a TV interview that he wants to “have an award show like the Oscars and the Golden Globes in China” and that “no one told me to show Chinese films in AMC (in the United States), but I did.” His son, a well-known social media personality, recently launched a multi-million yuan campaign aimed to find the best young directors and offer them filmmaking resources.

Third, internet studios, such as Alibaba’s Youku, Baidu’s iQiyi and Tencent Video, have announced ambitious plans to develop original series. Arguably, the success of original shows produced by Netflix and Amazon Studios is the inspiration for the Chinese counterparts. In fact, the biggest internet companies in China has followed its U.S. counterpart’s footsteps, and it’s no coincidence that the Chinese internet studios are investing in their original series. However, this wave of big capital flowing through the market may result in a negative way in terms of the production’s artistic value. In fact, there is evidence that Chinese production companies are flipping the market before the film is made. One report says that according to sources, insider trading and splitting shares are not unusual.

References:

Crane, Diana. “Cultural Globalization and the Dominance of the American Film Industry: Cultural Policies, National Film Industries, and Transnational Film.” International Journal of Cultural Policy 20.4 (2013): 365–382. Web.

De Zoysa, Richard, and Otto Newman. “Globalization, Soft Power and the Challenge of Hollywood.” Contemporary Politics 8.3 (2010): 185–202. Web.

Scott, Allen J. “French Cinema.” Theory, Culture & Society 17.1 (2016): 1–38. Web.