For a sport that’s only been around for 10 years or less, competitive gaming is already turning into a lucrative field.

A Business Insider report┬áreleased in March of this year shows that $800 million will be made on eSports┬áin 2020. That doesn’t include media broadcasting rights, which, if included, are estimated at $1.5 billion.

This year eSports raked in about $700 million and Goldman Sachs has it growing at 22% per year.

For comparison, the National Football League made about $13 billion in the 2015-2016 season. That’s roughly 13 times more than what eSports is making now, but it’s hard to compare eSports to the NFL because it isn’t as much of an established brand.

This year, eSports has about 400 million viewers. Last year, the NFL had about 18 million views per game during the regular season, which adds up to 4.3 billion viewers.

But the NFL has seen a drop in viewers over the past couple of years, while eSports has seen a steady increase. The purpose of comparing these two sports helps add context to the numbers. Even though eSports is growing it won’t take over NFL viewership anytime soon.

You may ask yourself, how do people playing video games competitively generate millions in revenue? One, the popularity is immense. The finals for the popular game League of Legends sold out the Staples Center. Two, companies can sponsor players and teams which helps generate revenue. And finally, selling media licensing to broadcast games is very profitable, and will likely even be more profitable once media companies realize the sport’s popularity.

The majority of the people who consume eSports are young and view almost all content digitally. Getting advertisements to that demographic is no problem, but getting them to respond to it is another story.

A lot of companies are already looking at entering the space. Twitch, a platform primarily used for people to stream themselves playing video games but also used for eSports, was purchased by Amazon in 2014. ESPN has an eSports vertical on their site. YouTube has their own gaming section.

There are unique ways that eSports can be monetized so it will be interesting to see how this medium will grow in the future.

Here’s One Way to Measure How People are Doing Financially

Gross domestic product growth can provide valuable information about the health of a nation’s economy, but it rarely goes any deeper than that broad lens. Disposable personal income is one way to indicate how people are doing on a more narrow level.

Disposable personal income is a measure of how much money families have once taxes are deducted from their paycheck. Disposable personal income is usually displayed in billions of dollars.

Disposable personal income shows how much people have left over, not just what they spent. If consumption is low but disposable personal is high it could mean people are putting more money towards necessities and/or saving.

This metric can also be compared to other indicators, like food prices, to determine what percentage of a person’s disposable personal income is being spent on necessities.

The USA Today said in a recent article that people are spending almost half of what they used to on food, which may mean that they are spending more of a percentage of their disposable personal income on other necessities, like housing and healthcare.

Disposable personal income has been on a steady upward trend since 1960 and before the great recession between 2008-2009 it briefly spiked from 10.8 trillion to 11.4 trillion (numbers adjusted for inflation). During the recession disposable personal income contracted.

Disposable personal income since 1960.

Since the recession, the trend moved upward, and in 2012 reached a sudden peak of 13 trillion. More recently, in 2017 disposable personal income contracted by around 4 billion.

Disposable personal income in 2016 – 2017.

2017’s lower numbers could account for stagnant wages, higher taxes and a number of other things.

Disposable personal income is a helpful economic indicator because it can be compared easily to other indicators and shows how the average person is doing in the economy. But as it is in the aggregate it leaves economic inequality out of the picture.